worn limestone headlands
sound and light sculpture, 2026
+18Vdc 2A, external power supply
400mm x 250mm x 120mm
While at the tail-end of a design I had spent the previous month working on, I woke one morning with another, wildly different design coalescing in my inner eye. The other project was immediately dropped (though it might return), and after three days of design, worn limestone headlands is what came out of it. The code is a rewritten and optimized mix of shell-tethered vesper and pale relinquent, programmed onto a circuit board I had from the days of those projects (there’s no shame in reusing assets (I hope)). It consists of two analog and three digital voices, with ten loosely placed high-current LEDs sandwiched between two sheets of semi-translucent acrylic glass, randomly following the entries of each voice. It’s perhaps mildly ironic that I spent more time working on the title than on the actual design. The sculpture was initially intended to be wall-mounted, but later morphed into a freestanding piece. It still retains its 4.3 mm holes on each corner for wall-mounting, though.



